Hi, I am Dawei. An art-tech integration explorer.
Focus on evaluating human behavior in open spaces,
and exploring human-computer-interaction methods.

Working for

DreamDeck

on

Auto Driving

and

Robotic Arm

Recent Research:

Unveiling Tourist Behavior.

Education/Acadremic Qualification

Master of Landscape Architecture, Rhode Island School of Design
Award Date: June 2019

Additional Studies, Statistics, Programming, and Automation, Brown University
Award Date: June 2019

Bachelor's Degree, Landscape Architecture, Beijing Forestry University
Award Date: June 2015

Professional Experience

Full-time Positions, Algorithm Department, DreamDeck Co.
2022→present

Research Collaborator, Beijing Forestry University, College of Landscape Architectur
2021→present

Part-time Positions, Technical Consultant, Cangzhou Zhihua Machinery Equip Co.
2023→present

BEHAVIOR PERCEPTION
空间感知
The key of accessing one space is to interpret it, numerically.

Tourists Behavior  |  Auto Patrol Robot

  • Date:   2021 OCT-2023 DEC
  • Type:   Research Project
  • Role:   Researcher
  • Description:
            A compact quadruped robot designed for autonomous indoor/outdoor patrol, anomaly detection, and human interaction in city parks.

Tourists Behavior  |  Group Action Mapping

  • Date:   2021 OCT-2023 DEC
  • Type:   Research Project
  • Role:   Researcher
  • Description:
            By utilizing action recognition and localization algorithms, we mapped tourists' behavioral patterns and their variations in different conditions.

Sports Recognition  |  AI Fitness Trainer

  • Date:   2022 OCT - 2023 MAR
  • Type:   Algorithm Project
  • Role:   Developer.
  • Description:
            An AI-based sports trainer, utilizing real-time pose estimation to analyze and improve athletic movrements, with personalized scores and suggestions.

3D Perception  |  Binocular SLAM

  • Date:   2021 SEP - 2022 MAR
  • Type:   Research & Grounded Project
  • Role:   Developer
  • Description:
            We started from ORB-SLAM2 to achieve site mapping and relocation. Then we tested solutions of multiple stereo cameras, panoramic cameras, and UWB in turn.

Group Behavior  |  Lighting Up Togetherness

  • Date:   2020 JUN-2021 MAY
  • Type:   Research Project
  • Role:   Design & Hardware & Manufacture.
  • Description:
            An interactive light installation where holding hands together ignites a stunning visual symphony through innovative computer vision.
INTERACTION INNOVATION
交互探索
Step out and stand together, we aims at innovating interaction in the open air.

Responsive  |  Robotic Arm Project

  • Date:   2023 NOV -
  • Type:   Research Project
  • Role:   Research, Design & Develop
  • Description:
            An interactive robotic arm designed for physical-interaction research, focusing on emotional sensing, co-working, and touch feedback to enhance its 'human-like' qualities.

Feedback  |  Discover Visitor Reactions

  • Date:   2023 FEB - DEC
  • Type:   Research Project
  • Role:   Research, Design & Develop
  • Description:
            Discover insights from visitor reactions to our interactive bionic mechanical fish, showcased as a final project at Aalto University's New Media College.

Co-Create  |  Community Crafted Flower

  • Date:   2023 JUN - NOV
  • Type:   Research & Grounded Project
  • Role:   Whole Stack
  • Description:
            What would happen if we provide a interactive mechanical developer kit to the community? Step into the world of co-creation with our mechanical flowers.

Look  |  Looking at You

  • Date:   2023 JUN - AUG
  • Type:   Research & Grounded Project
  • Role:   Whole Stack
  • Description:
            An interactive installation of mechanically moving eyes that engage visitors with direct eye contact, driven by computer vision and servo motors.

Pose  |  Vision-based Interactive Mechanical Flower

  • Date:   2021 SEP - 2022 MAR
  • Type:   Research & Grounded Project
  • Role:   Whole Stack
  • Description:
            This moto matrix was at first designed as a prototype to verify the feasibility of outdoor art machinery, (and partly of personal interest). However, it was chosen to be landed outdoor by the Shanghai Art Festival.
SPACE CONSTRUCTION
空间建造
Rather than influencing tourists' behavior through space,
we construct their interaction with the open space.

Wind  |  Wind Activated Plaza Light

  • Date:   2024 NOV - DEC
  • Type:   Grounded Project
  • Role:   Whole Stack
  • Description:
            An interactive installation where real-time wind intensity modulates dynamic lighting effects - transforming weather into ambient artistry.

Move  |  Responsive Rotatory Installation

  • Date:   2023 JUN - 2023 AUG
  • Type:   Grounded Project
  • Role:   Whole Stack
  • Description:
            A mechanical installation that is safety, low-cost, and beautiful in the wild, capable of sensing visitors approaching.

See  |  Naked Eye 3D Box

  • Date:   2021 APR-JUN
  • Type:   Grounded Project
  • Role:   Product Manager
  • Description:
            A simple, fast but expansive project.

Rest  |  Mobile Party Container

  • Date:   2021 APR-JUN
  • Type:   Grounded Project
  • Role:   Product Manager
  • Description:
            This mobile container, which landed at the Tangshan Gardon Expo, supports various group activities based on complete user research and planning various activities. Despite of the fact that no visitors would come to the garden.

AR  |  AR Telescope

  • Date:   2021 MAR-SEP, 2023 MAR
  • Type:   Grounded Project
  • Role:   Prodect Manager
  • Description:
            Invention Patent No: CN116246085A
            An attrempt of combining reality and digital realms together.

Touch  |  Touching Light Forest

  • Date:   2020 OCT-2021 MAY
  • Type:   Grounded Project
  • Role:   Product Manager
  • Description:
            Each touch-sensitive lamp responds to contact with dynamic light patterns, while multi-lamp interaction unlocks synchronized visual harmony.
SPACE PLANNING
空间规划
When I was a designer diving into Landscape Architecture for 8 years...

Urban Issues  |  Landscape as FrameWork

  • Date:   2018-2019
  • Type:   MLA Research
  • Role:   Research & Design
  • Description:
            Thesis research into how landscape can help post-industrial downtown revival through rebuilding spatial identity.

Regional Planning  |  Around Volcano

  • Date:   2015 DEC
  • Type:   Planning Proposal
  • Role:   Research & Planning
  • Description:
            Long-term planning to deal with agriculture adaption versus volcano eruption, and how to utilize lava to shape terrain.

River Environment  |  Market on Canal

  • Date:   2014 JUN
  • Type:   Design Proposal
  • Role:   Research & Design
  • Description:
            On the edge of shanty towns and the city: Using landscape and water strategies to shape lifestyles and provide work opportunities rooted in local culture.

Site Design  |  Historical Monument

  • Date:   2014 APR
  • Type:   Design Proposal
  • Role:   Research & Design
  • Description:
            By mapping the pattern of sunlight, the connection between time and space is set up.

Grounded Project  |  Chuanlong Resort

  • Date:   2015 MAR-SEP
  • Type:   Grounded Project
  • Role:   Main Designer
  • Description:
            Fishing resort including leisure and senior care. The first phase focuses on business positioning and planning, while the second focuses on landscape and architecture design.
FUN PROJECT
其他作品
Within a little time of tough life, rejoice.
APPROACH TO FUTURE
未来之路
Discovering human-robot interaction in public spaces.

Intro  |  About Me

  1. Type:   Self Intro
  2. Description:
            A man who is interested in...

Future  |  My Approach to Future

  1. Type:   Career Goal
  2. Role:   Investigator; Designer
  3. Description:
            Where design meets behavior - exploring the invisible rules that shape how we interact with spaces.